Categories: C#

Difference Between Const and ReadOnly in C#

In most programming languages, const and readonly are keywords used to declare variables that cannot be modified after initialization.

However, the usage of const and readonly variables’ usage may vary depending on the language and context.

In C#, constis a keyword that declares a constant value that is computed at compile-time and can never be changed.

In C#, readonlyis a keyword that declares a value that can be assigned only once and can be determined at run-time.

Here are some key differences between the const and readonly variables in C#,

  • const values must be initialized when declared, and the value cannot be modified later. On the other hand, readonly values can be initialized when declared or in a constructor, and the value can be modified only within the constructor.
  • const values are implicitly static, meaning they belong to the type rather than any instance of the type. Read-only values, on the other hand, can be instance-specific or static.
  • const values can be used in any context where a constant expression is allowed, such as array lengths, switch cases, and attribute arguments. read-only values, on the other hand, are just regular variables that cannot be modified once set.

In summary, const is used to declare compile-time constants that cannot be changed, while readonly is used to declare run-time constants that can be changed only within a constructor.

Rajeev

Recent Posts

OWIN Authentication in .NET Core

OWIN (Open Web Interface for .NET) is an interface between web servers and web applications…

2 years ago

Serializing and Deserializing JSON using Jsonconvertor in C#

JSON (JavaScript Object Notation) is a commonly used data exchange format that facilitates data exchange…

2 years ago

What is CAP Theorem? | What is Brewer’s Theorem?

The CAP theorem is also known as Brewer's theorem. What is CAP Theorem? CAP theorem…

2 years ago

SOLID -Basic Software Design Principles

Some of the Key factors that need to consider while architecting or designing a software…

2 years ago

What is Interface Segregation Principle (ISP) in SOLID Design Principles?

The Interface Segregation Principle (ISP) is one of the SOLID principles of object-oriented design. The…

2 years ago

What is Single Responsibility Principle (SRP) in SOLID Design Priciples?

The Single Responsibility Principle (SRP), also known as the Singularity Principle, is a software design…

2 years ago